Digital infrastructure in the Kysuce microregion

Create a modern, intuitive, and responsive web portal that will serve as a central hub for residents of the Kysuce microregion to access digital municipal services.

  • Prize money for the winner: 3000 €
  • 11th - 12th April 2025
  • UNIZA, Žilina

Aftermovie

Initial situation

The Kysuce microregion is known for its active community life and a rich variety of cultural, social, and sports events. However, citizens often lack timely access to important announcements and news due to the absence of a unified digital infrastructure. Inefficient traditional channels, such as notice boards and official announcements, are still being used. Similarly, visitors to the microregion struggle to find clear and up-to-date information about attractions, events, and services in the region.

The region also lacks well-developed electronic services for municipalities and towns, forcing citizens to handle administrative matters in person at local offices. This not only makes the process time-consuming but also increases the administrative workload for public officials.

Aim of the hackathon

The goal of the hackathon is to modernize the digital infrastructure and develop innovative services for residents and visitors of the Kysuce microregion. The main objective is to create an efficient digital solution that improves access to information, facilitates communication between local authorities and citizens, enhances the digitalization of administrative services, and supports tourism. Participants are expected to propose technological solutions that will contribute to a higher quality of life in the region, streamline administrative processes, and provide visitors with a better overview of the opportunities Kysuce has to offer.

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Challenge of the hackathon

Create a modern, intuitive, and responsive web portal that will serve as a central hub for residents of the Kysuce microregion to access digital municipal services.

Expected solution

A well-developed concept for the portal and the digitalization of selected processes that will provide a unified and efficient tool for informing residents, simplifying administrative interactions between citizens and local government, and serve as a modern digital guide to the region.

What features should the new modern digital guide to the region Include?

  • Up-to-date information on municipal events and developments for residents
  • Municipal services directory (offices, schools, healthcare centers, etc.)
  • Overview of cultural, sports, and community events, including volunteer activities
  • Appointment booking system for municipal office visits
  • Electronic municipal services (e.g., waste payment, tax payments, etc.)
  • Voting and feedback collection from residents
  • Citizen registration portal with customizable interests and preferences
  • Notifications for various types of events
  • Guide to attractions, activities, and events for visitors to the region
  • Interactive map displaying events and points of interest

Winners

First place
Team KAVO.WAR

During the hackathon, the team designed a scalable web portal for the Kysuce region and its municipalities, allowing each municipality to manage its own content independently. The solution includes an admin interface with multiple roles—such as municipality, region, editor, and administrator. The admin access is designed to ensure controlled access, decentralized editing, and easy publication of announcements, events, documents, and news.

“We learned the most from our own mistakes and worked on the things that didn’t go well last time. We built a solid technical solution, but also focused on soft skills—communicating more with mentors and never assuming we’re done and can just relax,”
explained team member Andrii Kyrychenko.

Second place
Team LWÍČKOVCI

They developed two functional applications, focusing on modularity, complexity, and scalability. The admin interface is used by municipal office employees for content management. The citizen-facing application allows users to create accounts, customize notification settings, and add a personal ID number to unlock sections related to taxes and fees. It also includes a dynamic appointment booking system for visits to the municipal office. Visitors to the region can access event information and plan tourist routes without needing to log in.

“It was challenging, but we always find a way. With the help of mentors, we’re able to come up with really great things,”
said Roman Masár about the team's success.

Third place
Team ORIGAMI

They created a modern, responsive web portal for the Kysuce Triangle, focusing on the municipalities of Čierne, Skalité, and Svrčinovec. The solution connects information for both residents and visitors—from tourist attractions, services, and events to e-government services. The portal features a clear municipal notice board, event calendar, attractions map, notification and voting options, and a fully digital payment process that doesn’t require an eID. Each municipality’s visual identity is customized using a color scheme, yet unified under a shared visual identity for the micro-region.

“I was the only one on our team who had been to a hackathon before. The first time I just came to try it out, I didn’t even have a team, but it felt amazing to design something that could truly help someone. So now we came together, the hackathon was held in our town, and we’re proud to have earned third place,”
shared Adam Jankech as he accepted the award.

List of Mentors and Experts

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Peter Remiš

Consultant, MIRRI SR

Peter is a passionate fan of digital technologies and innovations. He is actively involved in prototyping, design, and development of web applications, content portals, custom IT solutions, and digital marketing. Within MIRRI, he currently works as an expert IT consultant for the Hackathon project. In the past, he spent a long time in the telecommunications sector, where …

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Tomáš Ludwig

UX Expert, jabono s.r.o., MIRRI SR

Tomáš is dedicated to business process analysis, UX design, and software, web, and mobile application prototyping in the UX company jabono. Additionally, he works as a consultant for the mass deployment of Apple technologies in schools and businesses. Currently, he is working at MIRRI on prototyping designs for selected citizen life situations and expanding the ID-SK …

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Peter Senko

Chief Information Security Officer, IT CRAB

Peter specializes in cybersecurity and information security. Previously, he served as the Director General of the Project Management and IT Section at the Ministry of Culture of the Slovak Republic, where he managed ICT operations. At the Ministry of the Interior of the Slovak Republic, he contributed to the preparation of strategic documents approved by the Slovak …

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Matúš Súlovec

Deputy Director for IT and Innovation, Bratislava-Petržalka District

Matúš is responsible for optimizing and digitizing internal processes and developing online services for the public. He leverages his extensive experience from various IT projects, both in and beyond public administration, to improve services within Petržalka. He is actively involved in designing and developing online solutions.

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Peter Staňo

Starosta obce Čierne

Peter has been the Mayor of Čierne since 2023. He stepped into the role with extensive experience in both public administration and the private sector. Previously, he served as the mayor of Hrčava, the easternmost municipality in the Czech Republic, where he significantly revitalized local social life and promoted tourism development. This makes him the first person ever …

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Gjurses Siderov

Project Manager

Gjurses is an experienced project manager with a strong background in leading strategic and innovative projects. His expertise spans various fields, including digital transformation, process optimization, and the implementation of technological solutions. Throughout his career, he has successfully managed complex projects in both the private and public sectors, focusing …

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Marta Sláviková

Project Manager

Marta works at the Regional Development Agency of Kysuce, where she conducts analyses and develops regional and municipal development strategies. She is actively involved in designing and implementing innovative approaches in ecology, tourism, and sustainable regional development across Slovakia. With over 20 years of experience, she has been dedicated to developing and …

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Daniel Harcek

Head of Technology, WageNow

Daniel specializes in system and data architecture, development management, product management, team leadership, Agile methodology, Business and Lean Canvas, and change management. His studies in software engineering have been applied in practice through the development of desktop and web applications and services, particularly scalable backend services and their data …

Show more

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Patrik Hrkút

University Lecturer, FRI UNIZA

Patrik has been developing web applications for over 30 years. He is an associate professor at the Faculty of Management and Informatics at the University of Žilina, where he teaches courses focused on application development for the internet, intranet, and mobile devices. He has been involved in their evolution from the very beginning and continuously works on their …

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Frequently Asked Questions

Who is behind the Hackathon?

The owner of the topics of the Hackathon is the Municipality of Čierne.

How is the "team" defined?

The minimum of 2 people including a speaker e.g. a person that will present the idea, and understands the business and the challenge; and a tech expert who is able to create a prototype or a clickable version of the application / web / product.

What are the ideal roles for our hackathons?

The goal of our hackathons isn’t to program an entire solution but to develop a comprehensive concept. It’s crucial to focus on the feasibility of the solution during its creation and presentation, as this heavily influences the jury’s decision on the winning project. Before arriving at the hackathon, define the roles within your team. Leverage each member’s strengths to save time and avoid conflicts. One person can take on multiple roles, but having clarity helps. 

  • Analyst
    Thinks analytically and can quickly understand and map out processes or data structures. Often, technical problems stem from flawed processes, so it’s beneficial to outline, comprehend, and propose adjustments to these processes before suggesting a technical solution.

  • Designer
    Understands the design process and knows that a picture is worth a thousand words. By creating sketches or wireframes, the designer quickly brings the proposed product to life. This makes it easier to iterate on ideas and test solutions with users. Whether you stick to sketches or refine the design, it’s an excellent way to present your product.

  • IT specialist
    Has a strong grasp of technical matters. If you’re designing a software product, this could be a software architect or developer who outlines the technical architecture of the solution. While coding is a plus, it’s not the primary goal. If you decide to code, focus on components that can be completed within the timeframe and set you apart from the competition.

  • Product manager
    Rozumie biznis potrebám a problémom zákazníka. Spoluprácou a spájaním informácií od ostatných členov tímu potom smeruje výsledný produkt tak, aby riešil problémy ako zákazníka, tak aj koncového používateľa a bol realizovateľný v stanovenom čase a rozpočte.

  • Salesperson
    Actively communicates and represents your team during the hackathon, especially when presenting your product to the jury. They believe in the product, can highlight its strengths, address customer business problems, and emphasize the benefits for end users.

Can I change the team composition during the hackathon?

Team composition can be changed before the hackathon. During the hackathon, the team composition is fixed, which means no new team members can be added after the official registration and check-in if their name or email address was not provided during registration or at check-in on the opening day of the event.

What will happen after filling out the application?

As soon as you submit your application, a member of the hacknime.to team will contact you within 24 hours (either by email or by phone) with further information and the procedure.

Can I be not selected for the hackathon?

If you register after the capacity is full or you will not match the criteria for the participating teams, you will not be chosen as the participant.

What are the selection criteria for contestants? What do I have to fulfill?

The basic scoring scale includes:

  • Experience in the IT and TECH industry or

  • Experience in design thinking procedures or

  • Experience in the so-called sprint procedures, SCRUM master certificate or

  • Experience in drawing up business plans, new businesses, creating prototypes or MVP or

  • You are a high school student focused on computer technologies, economics, business or design (both product and digital) or

  • You are a student of a university focused on computer technologies, economics, business or design (both product and digital)

  • If you do not meet any of the above criteria, you can still prove that you have personally participated in at least two hackathons in the past (it is necessary to prove the output of these events)

If as an adept (or combined your team) meets at least two requirements from the above criteria, you have the right to participate in the hackathon. The more requirements you fulfill, you move up in the ranking.

What is a conflict of interest?

A conflict of interest represents a situation where a personal interest motivates or could motivate a judge/mentor/organizer employee/topic owner/competitor to act against the best interests of the hackathon. Involvement of these individuals in activities where a conflict of interest occurs or may occur is not allowed. Such activities include:

  • Influencing mentors and judges to gain an advantage for themselves or a close person, financially or otherwise,

  • Influencing individuals working for the organizer, the ministry, or a company with a supplier or partner relationship with the organizer,

  • Intentional modification of solutions by mentors or possible one-sided mentoring in favor of some participants,

  • Formation of a competition team by a mentor, judge, or person working for the organizer, topic owner, or the ministry,

  • and others.

If a participant identifies a conflict of interest, they are required to immediately and verifiably inform about the conflict of interest. If a participant fails to report circumstances that could lead to a conflict of interest, this fact will itself constitute a violation of these principles and may result in the disqualification of the competition team at the hackathon. The decision on disqualification is made by the organizer.

Can I participate in the event if I am under 18 years old?

A person under 18 years of age may participate in the event only after completing and submitting a parental/legal guardian consent form to the organizer or when accompanied by a parent/legal guardian throughout the entire duration of the event.

When is the deadline for registration?

Teams or individuals will be able to register until April 9th, 2025, or until the maximum capacity is reached.

Is there capacity for the attendees?

The attendee capacity is up to 60 people.

How will the best solution be evaluated at the hackathon?

Task Fulfillment / Relevance / Functionality:

  • Score by the jury: 1 to 20

  • The solution / POC / MVP / Software relates to the theme of the hackathon and the defined challenges.

  • The solution / POC / MVP / Software works and meets at least the basic user functions.

Idea / Originality, Uniqueness, Creativity

  • Score by the jury: 1 to 15

  • How creative is the idea behind the solution / POC / MVP / Software?

  • How original is the solution / POC / MVP / Software?

  • Is it something that hasn’t been done before, and unique compared to competitors?

User Experience / Added Value (or technical design for solutions without a frontend)

  • Score by the jury: 1 to 15

  • Is the overall user experience intuitive?

  • Does the solution / POC / MVP / Software make sense from a UX perspective?

  • What will be the impact (in terms of scope) and added value of the solution / POC / MVP / Software for the target audience?

Feasibility / Implementability / Viability

  • Score by the jury: 1 to 35

  • Does the solution / POC / MVP / Software actually work? Is the solution / POC / MVP / Software easy to scale?

  • Is there potential for the solution to be realized with the resources that are realistically available?

  • How relevant and applicable is the use of the solution / POC / MVP / Software for solving the given challenge?

Presentation to the Jury

  • Score by the jury: 1 to 15

  • Quality of the presentation, visual aspects, content, and delivery in an engaging manner.

The maximum number of points a team can earn is 100.

What happens if the participating team comes to the hackathon with a pre-prepared solution?

The organizer and owner of the hackathon theme has the motivation to bring, based on the innovative hackathon event, new solutions for our company, improvement of existing available solutions or otherwise innovate the current state. The competition team can come to the hackathon with a ready-made solution, but it must be visibly demonstrated that, thanks to the hackathon, consultations with mentors and experts, the transformation of its ready-made solution into the final form for the requirements of the Topic Owner took place.

Can I be disqualified?

A team may be disqualified by the organizer if caught cheating, copying solutions from other teams, making audio or video recordings, plagiarism, or any other form of copying from other teams, misusing information from other teams, illegally obtaining data from other teams, creating content with the intention of harming other participants, or otherwise violating the ethics of the competition. Anyone who witnesses unfair behavior must inform the organizer.

Suspicion of disqualification can be reported by members of the competition teams, mentors, or the theme owner’s team or the Organizer. Suspicion of unfair behavior must be reported personally to the Organizer. The team or team member who has violated the rules will be asked to leave the hacking area. To ensure the smooth progress and continuation of the hackathon, the disqualification of a team will be announced to other participants during the next break.

Can I withdraw my team during the hackathon?

Teams can withdraw at any time during the hackathon. Merging of teams is not allowed after the initial check-in of the teams. A team that wishes to withdraw must notify the organizer in person.

Is it possible to hack both physically and online during the event?

For the physical hackathon, in-person attendance of the team is required. However, in case of need or personal circumstances, it is possible for a team member to participate and hack online.

Is there a fee for attending the hackathon?

Participation is free of charge. All costs are covered by the organizer.

Can the hacking continue during the night?

Yes, participants will be allowed to continue hacking during the night.

The organizer does not provide sleeping bags, mattresses, beds, or other accommodation directly at the hackathon venue. Drinking water and showers are available throughout the entire hackathon. Each competing team is assigned one access card, allowing them to enter and exit the designated hacking area at any time during the event.

What is required from the attendee and what will be available in the premises?

Each participant needs to bring his / her own laptop or any other hardware that he / she needs to work on challenges. Other things will be provided by the organizer such as WiFi, food for the whole day (buffets, breakfast, lunch, dinner, snacks and drinks).

What is the official language of the hackathon?

The official language is Slovak. However, some keynote lectures and workshops may also be held in English.

Is there any catering during the event?

The hackathon organizer guarantees full meals and snacks throughout the entire event in the form of buffets. Drinks are provided as well.

Prize Money for winning teams

The top three teams, as selected by the jury, will be awarded prize money as follows:

  1. First place: 3000 Eur

  2. Second place: 2000 Eur

  3. Third place: 1000 Eur

What will happen after the hackathon in case I win?

Winning teams will have a chance to participate in the development and implementation of the solution in cooperation with the topic owner.

What does it mean to win a hackathon and what are my requirements afterward?

The winning teams enter into a licensing agreement for their solutions developed during the hackathon (the license applies only to what was created during the hackathon). This is a non-exclusive license that is limited to the territory of the Slovak Republic and is unlimited in time. This means, it does not limit the author at all in the dissemination of his work as part of his commercial activities. On the contrary, the owner of the topic (always a public administration institution) is authorized to distribute the license in the interest of the economy within public institutions. The author remains the owner of the work, the owner of the topic has only such a non-exclusive license. In addition, if the winning teams do not agree on the implementation of the winning solution with the Theme Owner, the winning prize money may not be returned to the Organizer.

Do you want to be part of the next step towards Slovakia’s digitalization?

Prize money

  1. First place 3 000 €
  2. Second place 2 000 €
  3. Third place 1 000 €

Simply fill out the registration form, and we will contact you in due time with all the details. You will receive information about the competition, updates, and specifics of the challenge.

Download

In this section, you will find all the necessary documents and materials to help you prepare for the hackathon. Whether it’s the rules, schedule, or technical requirements, everything you need is in one place.

Peter Remiš

Consultant, MIRRI SR

Peter is a passionate fan of digital technologies and innovations. He is actively involved in prototyping, design, and development of web applications, content portals, custom IT solutions, and digital marketing. Within MIRRI, he currently works as an expert IT consultant for the Hackathon project. In the past, he spent a long time in the telecommunications sector, where he focused on managing and developing online sales, optimizing and automating sales processes, as well as designing e-commerce solutions and information systems.

Tomáš Ludwig

UX Expert, jabono s.r.o., MIRRI SR

Tomáš is dedicated to business process analysis, UX design, and software, web, and mobile application prototyping in the UX company jabono. Additionally, he works as a consultant for the mass deployment of Apple technologies in schools and businesses. Currently, he is working at MIRRI on prototyping designs for selected citizen life situations and expanding the ID-SK design system.

Peter Senko

Chief Information Security Officer, IT CRAB

Peter specializes in cybersecurity and information security. Previously, he served as the Director General of the Project Management and IT Section at the Ministry of Culture of the Slovak Republic, where he managed ICT operations. At the Ministry of the Interior of the Slovak Republic, he contributed to the preparation of strategic documents approved by the Slovak Government, including the National Concept for the Development of State Archives and the Strategy for the Protection of Archival Documents. At the Slovak National Gallery, he participated in projects for the reconstruction of the SNG building and the launch of its operations. He holds a doctorate in security sciences from the Academy of the Police Force in Bratislava, focusing on the multidisciplinary protection of information. Additionally, he completed an MBA program in cybersecurity.

Peter Staňo

Starosta obce Čierne

Peter has been the Mayor of Čierne since 2023. He stepped into the role with extensive experience in both public administration and the private sector. Previously, he served as the mayor of Hrčava, the easternmost municipality in the Czech Republic, where he significantly revitalized local social life and promoted tourism development. This makes him the first person ever to have led municipalities on both sides of the Czech-Slovak border. As the mayor of Čierne, his primary goal is to increase the village’s visibility beyond the region, develop local culture and folklore, and fully leverage the potential of tourism. He places a strong emphasis on collaboration with residents, cross-border partners, and neighboring municipalities within the so-called Kysuce Triangle.

Gjurses Siderov

Project Manager

Gjurses is an experienced project manager with a strong background in leading strategic and innovative projects. His expertise spans various fields, including digital transformation, process optimization, and the implementation of technological solutions. Throughout his career, he has successfully managed complex projects in both the private and public sectors, focusing on efficient resource management, team coordination, and achieving set goals. With a passion for innovation and continuous learning, he helps organizations enhance their competitiveness and adapt to the dynamic challenges of today’s market.

Marta Sláviková

Project Manager

Marta works at the Regional Development Agency of Kysuce, where she conducts analyses and develops regional and municipal development strategies. She is actively involved in designing and implementing innovative approaches in ecology, tourism, and sustainable regional development across Slovakia. With over 20 years of experience, she has been dedicated to developing and executing growth programs and projects for both the private and public sectors.

Daniel Harcek

Head of Technology, WageNow

Daniel specializes in system and data architecture, development management, product management, team leadership, Agile methodology, Business and Lean Canvas, and change management. His studies in software engineering have been applied in practice through the development of desktop and web applications and services, particularly scalable backend services and their data layers. Currently, he works in the fintech industry, with previous experience in cybersecurity, digital publishing, and online marketing. In his free time, he actively contributes to the community by leading the WebUP Žilina developer meetup and co-organizing Startup Weekends. He has also mentored early-stage business ideas.

Patrik Hrkút

University Lecturer, FRI UNIZA

Patrik has been developing web applications for over 30 years. He is an associate professor at the Faculty of Management and Informatics at the University of Žilina, where he teaches courses focused on application development for the internet, intranet, and mobile devices. He has been involved in their evolution from the very beginning and continuously works on their improvement. Beyond teaching, he actively contributes to the development of faculty information systems, closely collaborating with students. He has supervised over 100 bachelor's and master's theses, primarily focused on web application development. Patrik also has extensive experience with both domestic and international research projects and plays a key role in developing information systems for railway transportation.